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Warhammer 40,000: Dawn Of War II – Chaos Rising v2.2 Patch Notes
Mar 20, 2010 at 4:40 PM – Andrew Burnes – 3 Comments
Wraithguard get nerfed, as do other units, while a few get buffs. Remember though, the changes are not final, and the release date for the patch has yet to be announced:
Hey guys,
I am really happy to see that, for the most part, the balance of Chaos Rising has been well received. We understand there are a few things sticking out that are ruining the fun for some players so we set out to address those right after Chaos Rising went live.
I’d like to share with you a preview of the 2.2 balance patch notes for CR. Please remember that these are on-going, being tested and may not represent the final patch. I, however, can say that they are fairly comprehensive of the issues we want to address in 2.2. Also please note that other changes unrelated to balance will not be represented in this list.
Version 2.2 Balance Patch Notes (Work In Progress)
Chaos:
Inferno Bolters damage has been reduced from 39 to 35
Chaos Predator max speed increased to 5.7 from 5.2
Chaos Lord has had his armour type changed from Heavy Infantry to Commander
Removed melee resistance from the Bloodcrusher
Increased the in combat ranged modifier to 1 from 0.5 for the Bloodcrusher
Bloodcrusher size has been changed to Large from Huge
Space Marines:
Predator Tank max speed increased to 5.7 from 5.2
Assault Terminators with Storm Hammers and Thunder Shield:
Increased damage to 90 from 75
Increased special attack damage to 67 from 65
Assault Terminators with Lightning Claws:
Change damage type from Melee Heavy to Power Melee
Decrease damage to 70 from 95
Decrease special attack damage to 57 from 72
Decrease splash damage to 12 from 20
Removed additional 360 degree damage (20) from special attack
Force Commander Terminator Lightning Claws:
Change damage type from Melee Heavy to Power Melee
Decrease damage to 70 from 100
Decrease special attack damage to 57 from 72
Decrease splash damage to 12 from 20
Removed additional 360 degree damage (20) from special attack
Librarian’s Smite ability will no longer sometimes instantly cooldown after firing
Eldar:
Fire Prism max speed increased to 5 from 4.5
Wraithguard can no longer fire on the move
Shuriken Cannon Guardian HP has been reduced to 225 from 275 per member
Orks:
Looted Tank max speed increased to 5.5 from 5
Tyranids:
Ravener Tunnel HP has been reduced to 175 from 250
Bug Fixes:
Bloodcrusher now has appropriate upkeep cost
Stikkbomb_pvp damage type has been modified to damage units in buildings
Plague Marine Champion death explosion will no longer hurt invulnerable units
Force Commander and Assault Terminator lightning claw special attack changed from a 0.5 second sweep to an instant pie attack.
Ravener Alpha no longer reduces his AV damage modifier by re-equipping the corrosive devourer multiple times
The received range damage modifier while fleet of foot is active on a Banshee squad with an Exarch is now exclusive and will no longer stack with other received range damage modifiers
The received range damage modifier from Distortion field is now exclusive and will no longer stack with other received range damage modifiers
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